Hi all, It might be worthwhile to upload a copy of the sfx 26/2 file, for people not using emulators/star commander. The disk has a little extra protection on it in that byte 2 of 18,0 -- the DOS ID byte -- is set to $45, not the normal $41, so that sector editors run on a real 64 generate an error 72 when writing to the disk. Anyways, to get this to work on a real 64 I just changed $0101 in the disk drive RAM to $41, before writing any data (i.e. track 18, sec 10). Also, to NTSC-fix the file, change location $C0A8 to $24 after loading :). On a different topic, I just hooked up my very first 64 to my normal monitor, and the display is very different than my 128's display -- the colors are somewhat washed out, the pixels not as well-defined, etc. Is this a known phenomena? It kinda looks to me like the luma and chroma aren't split -- do older 64s use a strictly composite signal? Just curious, as I've never seen this before. (This is using my normal cable, my normal monitor, etc.). -Steve - This message was sent through the cbm-hackers mailing list. To unsubscribe: echo unsubscribe | mail cbm-hackers-request@dot.tcm.hut.fi.
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