On Donnerstag 22 Oktober 2009, ruud.baltissen@apg.nl wrote: > Hallo Scott, > > > Using OpenCBM and CBMXfer GUI (CBMXfer defaults to OpenCBM's > > D64Copy.exe to copy files to disk). > > I hardly have any troubles with copying D64 to real floppies. But I'm > not using OpenCBM but Star Commander on W98-DOS. My advise is to create > a bootable floppy with SC and a some D64 files. If this works fine, IMHO > the conclusion can only be that your combination of PC and software is > to blame. mmmh i dont know, but opencbm works for most people, and infact it contains the very same transfer routines as starcommander does :) i would try this: - transfer some d64 to your c64 that "must" work. something like the test/demo disk for example. transfer it, check if the programs can be loaded and run. - then transfer that very disk back to another d64, and check the resulting d64 in emu. if it still works, you can be quite certain that transfering itself works. that said, if opencbm doesnt give you errors when transfering, its kinda unlikely that something went wrong. especially when you are running an ntsc system then its much more likely that the software isnt actually capable of running on ntsc. keep in mind that even when cracks say "ntsc fixed" it still doesnt mean they work ok - especially for old stuff it only means that it somehow runs, it may still flicker or even crash ingame. "real" 100% ntsc fixes only emerged later in the scene, something like in the mid 90s. if in doubt, start trying "oldie" cracks from remember or nostalgia, their ntsc fixes are usually 100% ok. -- http://www.hitmen-console.org http://magicdisk.untergrund.net http://www.pokefinder.org http://ftp.pokefinder.org Bad officials are the ones elected by good citizens who do not vote. <George Jean Nathan> Message was sent through the cbm-hackers mailing listReceived on 2009-10-22 06:00:28
Archive generated by hypermail 2.2.0.