Scott, Taking something really simple and that is ntsc, as stated by others, try adjusting the speed of the transfer through the cable. I recall the the 64hdd.exe program had a lot of switches (slash parameters) to compensate for transfer rate and related issues having to do with sending the data from the newer system to the older to make a disk. Maybe your program has similar switches you can add at the command line and with these experiement until you get the correct transfer rate. Bill -------- Original Message -------- > From: "Peter Rittwage" <peter@rittwage.com> > Sent: Thursday, October 22, 2009 8:49 AM > To: cbm-hackers@ling.gu.se > Subject: Re: More detail... Help with copying D64 files to Disk > > It sounds to me like you are trying to run PAL games on an NTSC C64. Most of > the time, they crash looking for a raster interrupt that never occurs, since > there aren't as many screen lines. > > To test this, you can run VICE in NTSC mode to see if the game works before > transfer. This isn't a 100% test, because VICE is not exactly like an NTSC C64, > but it should be mostly close enough. > > Pete Rittwage > C64 Preservation Project > http://c64preservation.com > > > > > On Wed, 21 Oct 2009 20:58:02 -0400 "Scott" <rylos@charter.net> wrote > > > Hopefully someone out there has tried this and will be able to help me sort > > this out. > > > > > > > > I am having a high failure rate copying D64 files to disk. > > > > It seems that Win Vice is more compatible than my 64C setup. Most of the > > D64, Prg and P00 files work great on Win Vice but once copied to disk, fail > > once loaded. > > > > > > > > Example is Bedlam, I have found 7 or 8 different sources of this program, > > all seem to work on Vice but once I transfer them to disk, then to my 64C > > setup, they don't work. > > > > > > > > Normally the screen goes black, freezes after RUN or has lots of garbage on > > the screen. Some fail after the Crack screen runs (The crack screen always > > seems to work). > > > > > > > > PAL vrs NTSC. I've read a ton on the internet and it seems that for the most > > part, PAL games should work but run faster. Though I'm pretty sure some of > > them won't work at all which may be part of my problem. But I'm having > > trouble (on the 64C side) even with the ones that say they are NTSC. > > > > > > > > My PC setup: (no more clone drive) > > > > XA1541 adaptor connected to a 1541 II Drive (Alignment and speed perfect) > > Using OpenCBM and CBMXfer GUI (CBMXfer defaults to OpenCBM's D64Copy.exe to > > copy files to disk). > > > > > > > > My Commodore setup: > > > > 64C with 2nd 1541 II Drive (Alignment and speed perfect). Epyx Fast load > > cartage. C64TPC Adaptor. > > > > > > > > Note: I've tested the 64C with Doctor 64 and no errors were reported. Same > > with the Drives. I've also checked the alignment of the Drives comparing > > program results with a Factory disk, the 1541 Demo Disk and the results were > > identical. > > > > > > > > I know other 1541 devices work great and all and so do the emulators, its > > just I'm having trouble understanding why my setup isn't the optimum way to > > play D64 files. > > > > > > > > Please, any help, Advice or direction would be greatly appreciated. > > > > > > > > > > > > > > --- > > avast! Antivirus: Outbound message clean. > > Virus Database (VPS): 091020-0, 10/20/2009 > > Tested on: 10/21/2009 8:58:06 PM > > avast! - copyright (c) 1988-2009 ALWIL Software. > > http://www.avast.com > > > > > > > > Message was sent through the cbm-hackers mailing list > > > - > Pete Rittwage > http://rittwage.com > > > > Message was sent through the cbm-hackers mailing list Message was sent through the cbm-hackers mailing listReceived on 2009-10-22 14:00:57
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