Anders, Thanks tons for the reply and info. > http://personalpages.tds.net/~rcarlsen/cbm/c64cdiag.txt Odd as it is, none of failures seem to describe what mine was doing. It seemed everything worked fine until I ran a program that scrolls the boarders, screen or both with multi colored bars. This is where it would lock. I'm not sure why the boarders scroll with multi colored bars, but I think it when the file is being decompressed. Every once in a while I would get a random character on reset or when a game was loading and it did happen right before the scroll would normally start (I'm comparing it to running the program on an emulator). The program below, being the non programmer I am, would I just need to type it in and then compile it. I typed in a lot of Compute Gazette programs but it's been a long time ago. Thanks again. -----Original Message----- From: owner-cbm-hackers@musoftware.de [mailto:owner-cbm-hackers@musoftware.de] On Behalf Of Anders Carlsson Sent: Tuesday, November 03, 2009 08:03 To: cbm-hackers@musoftware.de Subject: Re: More detail... Help with copying D64 files to Disk Scott wrote: > Now that I've got a working 64C, what would you recommend changing in the > defected 64C. the Processor (6510), PLA or both? Ray Carlsen writes: "Unlike the one in the C64, the PLA in the C64C runs cool to the touch. I've never seen a bad one. Of course new and old versions are not interchangeable. The older 6510 MPU seems to work in the C64C as a sub for the 8500. I have tried an 8500 in an old C64 and it worked (diagnostic test only), but I don't know how well these chips interchange in actual use. All of the 8500 series chips run cooler than the older 6500 series." http://personalpages.tds.net/~rcarlsen/cbm/c64cdiag.txt It seems remarkable if the 906114-01 (82S100) PLA in the breadbox C64 very often breaks but the 251715-01 (LH5062B, YM3535) PLA in the newer C64C almost never breaks. It should be fairly easy to construct a test program which swaps Basic, Kernal and Char ROMs in/out and see exactly what causes the machine to crash. This program should be written in machine code, possibly entered as DATA statements: SEI LDA $01 AND #$FE ; disable Basic ROM STA $01 INC $D020 LDA #$37 ; default value STA $01 CLI RTS 10 DATA 120,165,1,41,254,133,1,238,32,208,169,55,133,1,88,96,-1 20 I=679 30 READ A:IF A>0 THEN POKE I,A:I=I+1:GOTO 30 40 SYS 679 To disable Kernal, I suppose you replace 254 by 253. To switch in Character ROM you replace 41,254 by 9,2 (ORA #$02). Please correct me if I made any mistake here. I don't know if there is any need to check the data direction register at $0000, would programs often change it? Good luck! -- Anders Carlsson Message was sent through the cbm-hackers mailing list --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 091103-1, 11/03/2009 Tested on: 11/3/2009 6:17:10 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 091103-1, 11/03/2009 Tested on: 11/3/2009 7:42:24 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com Message was sent through the cbm-hackers mailing listReceived on 2009-11-04 01:00:08
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