Re: Working Commodore LCD emulator & specification is available now

From: Steve Gray <sjgray_at_rogers.com>
Date: Tue, 21 Jan 2014 11:31:31 -0800 (PST)
Message-ID: <1390332691.15461.YahooMailNeo@web161306.mail.bf1.yahoo.com>
Hi,

Very nice. Impressive writeup of the inner workings! Great job.

Steve



________________________________
 From: Gábor Lénárt <lgb@lgb.hu>
To: cbm-hackers@musoftware.de 
Cc: lgb@lgb.hu 
Sent: Tuesday, January 21, 2014 10:16:20 AM
Subject: Working Commodore LCD emulator & specification is available now
 

Hi,

Some time ago I asked about Commodore LCD on this list, but there was not so
much replies.  So I've decided to try to collect enough information using
various methods (disassemblying, asking people, tracing/debugging the code
with my own to-be-written emulator, etc) for two reasons: writing a
more-or-less correct specification and writing an emulator which can run the
original unpatched Commodore LCD ROM images.

Now after about a month of work, I have my own more-or-less working
Commodore LCD emulator (currently written in JavaScript) and some kind of
specification I managed to collect or find out myself, etc etc. Of course
the emulator itself is far from being really good, but still it's a start.

Many of the bugs are documented on the emulator page:

    http://commodore-lcd.lgb.hu/emulator.html

Also I've tried to create my own ROM to test fgx mode
and ROM scanning in general:

    http://commodore-lcd.lgb.hu/testrom.html

And the specification:

    http://commodore-lcd.lgb.hu/specification.html

It's VERY IMPORTANT to thank for the help of some people:

    http://commodore-lcd.lgb.hu/thanks.html

And the main page in general:

    http://commodore-lcd.lgb.hu/

Any feedback, suggestion, etc is welcome. No need to mention my
not-so-perfect English though :)


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Received on 2014-01-21 20:00:03

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