On Tuesday 25 February 2014, you wrote: > On 02/25/2014 06:07 PM, silverdr@wfmh.org.pl wrote: > > On 2014-02-25 at 17:10:54, Gerrit Heitsch (gerrit@laosinh.s.bawue.de) wrote: > >>>>> maybe one where the VIC does never see chargen (but always > >> > >> RAM instead)? > >> > >>>>> that would be very nice for graphic effects :) > >>>> > >>>> So, Bank 1/3 doesn't work? I thought in those banks, charrom > >> > >> is gone... > >> > >>> err yes. thats why i said "the VIC does never see chargen". that > >> > >> obviously > >> > >>> means it is always gone, in all banks. that gives additional > >> > >> 8k of memory to > >> > >>> use for gfx. > >> > >> Of course, you have to make sure that VIC sees the Char-ROM at power > >> on, otherwise using the C64 will become complicated. > > > > I believe the idea is that one can get /additional/ configurations but > > the default remains valid. > > Then the interesting part is how to switch between them without breaking > compatibility to existing Software in plain C64 mode. The dilemma the > C128 designers already faced and _almost_ solved. i'd just use a wire and a switch - since you cant make it 100% compatible anyway, and programs exploiting it will not run on unmodified machine either, you can just aswell manually enable it. -- http://www.hitmen-console.org http://magicdisk.untergrund.net http://www.pokefinder.org http://ftp.pokefinder.org Das Licht am Ende des Tunnels koennte auch der Gegenzug sein. Message was sent through the cbm-hackers mailing listReceived on 2014-02-25 18:01:36
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