On Friday 17 February 2017, 12:52:45 smf <smf@null.net> wrote: > On 17/02/2017 12:05, groepaz@gmx.net wrote: > > actually.... iirc beros micro64 can poll the inputs once per > > rasterline at > > least :) (which is probably already faster than the OS can do it....) > > I haven't tried it and it's closed source, is it any better in practise? > If it's running full speed and then waiting at the end of the frame, > then even if the OS polls 10 times per frame, the emulator could still > have finished it's entire frame before the OS polls for the second time. > > http://www.micro64.de/ > > "Hyper64 is a working proof-of-concept of an experimental C64 emulator [...] hyper64 and micro64 are different things - the later is highly accurate (comparable with VICE). i tried the emulator, but never checked for this behaviour .... i just remember bero mentioning it, iirc it also can output sound based on rasterlines instead of frames, which allows for much improved sound/video sync. -- http://www.hitmen-console.org http://magicdisk.untergrund.net http://www.pokefinder.org http://ar.pokefinder.org Es ist besser zu schweigen und als Idiot verdaechtigt zu werden, als zu reden und dadurch den Beweis anzutreten. <Abraham Lincoln> Message was sent through the cbm-hackers mailing listReceived on 2017-02-17 13:03:13
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