Re: MMU prototyping

From: smf <smf_at_null.net>
Date: Wed, 23 May 2018 10:55:15 +0100
Message-ID: <5a72c566-fea0-1a48-2ef2-9c418d39b788@null.net>
On 23/05/2018 00:41, Jim Brain wrote:

> I guess it depends on what one defines as a "hack".  This unit simply 
> engages the GAME line anytime a memory access that should be outside 
> the C64 is requested.  I think that is standard behavior.

I don't believe you were supposed to change GAME & EXROM dynamically, 
although a handful of projects do for better or worse.

When aren't you asserting GAME?
Received on 2018-05-23 12:00:03

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