On 23/07/2018 23:54, groepaz@gmx.net wrote: > back in the days they were also used a LOT - mostly for obfuscation in > original games (in their copy protection) And yet there are plenty of original games that run without problem on the SuperCPU. Of the 3 c64 gameĀ projects I have in the pipeline, 2 of them work fine while the 3rd suffers badly from running too fast. I'd not tried them until now, I somehow missed vice supporting it. I can put in some frame limiting but the scrolling will still flicker due to the cpu being able to accelerate past the vic. This will take further consideration as having the faster cpu is actually useful, if I leave it running at 20mhz then I don't know how tollerant I can be for the cpu running faster due to the timing differences of ultimax mode. Although I don't know how accurate vice is at SuperCPU timing either.Received on 2018-07-24 07:01:22
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