Re: NES emulator hack that might be interesting

From: groepaz_at_gmx.net
Date: Sun, 02 Sep 2018 20:05:02 +0200
Message-ID: <1681519.ViMeMzARuT@rakete>
> In some cases sprites, but for example in Boulder Dash there is so much
> that can change that my impression is that it's only the user
> controlled character that's a sprite. I might be wrong. Afaik in the
> game logic everything is placed in a map that would work fine on a
> computer which only has programmable char set and no sprites or hires
> modes. Sprite for the main character is afaik only used to make
> everything else scroll smoothly when the main character moves around
> making the screen scroll.

iirc its all characters :) but indeed, somewhere in memory you can find a map 
that you can just display (given the right gfx data) as a scaled down version

-- 

http://hitmen.eu                 http://ar.pokefinder.org
http://vice-emu.sourceforge.net  http://magicdisk.untergrund.net

If you look at scrollback and the last 30 lines are from you ... please shut 
up 
<Moloch/Arkanix Labs>
Received on 2018-09-02 21:00:04

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