>How frequently would the C64 in a typical ML game would poll or would be able to poll > considering the game logic, music and video, the Joysticks ? 250Hz, 1000Hz, faster ? I would make use of the already available interrupt that is fired at 50 Hz for PAL and 60 Hz for NTSC machines. If the used frequency is good enough for scanning the keyboard (you just close a switch for a fraction of a second) then it should be more than good enough for scanning a few switches that most of the time are closed much longer. With kind regards / met vriendelijke groet, Ruud Baltissen http://www.baltissen.org De informatie in dit e-mailbericht is vertrouwelijk en uitsluitend bestemd voor de geadresseerde. Wanneer u dit bericht per abuis ontvangt, verzoeken wij u contact op te nemen met de afzender per kerende e-mail. Verder verzoeken wij u in dat geval dit e-mailbericht te vernietigen en de inhoud ervan aan niemand openbaar te maken. Wij aanvaarden geen aansprakelijkheid voor onjuiste, onvolledige dan wel ontijdige overbrenging van de inhoud van een verzonden e-mailbericht, noch voor daarbij overgebrachte virussen. APG Groep N.V. is gevestigd te Heerlen en is ingeschreven in het handelsregister van de Kamer van Koophandel Limburg onder nummer 14099617 The information contained in this e-mail is confidential and may be privileged. It may be read, copied and used only by the intended recipient. If you have received it in error, please contact the sender immediately by return e-mail; please delete in this case the e-mail and do not disclose its contents to any person. We don't accept liability for any errors, omissions, delays of receipt or viruses in the contents of this message which arise as a result of e-mail transmission. APG Groep N.V. is registered in the trade register of the Chamber of Commerce Limburg, The Netherlands, registration number: 14099617Received on 2020-05-29 23:53:35
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