On Thu, 16 Nov 2000, COPLIN, Nicholas. wrote: > Interestingly you can use the faster speed with UI- if you blank the screen > on the C64/128 before doing the disk I/O. You should also remember to disable the sprites. And even the longer timeout is insufficient if all sprites are enabled on a PAL C64. In this case, almost all CPU cycles will be stolen on a bad line, stopping the C64 almost completely for 64 microseconds. That's why programs that show sprites on the screen and use KERNAL routines for disk I/O turn sprites off while loading. Marko - This message was sent through the cbm-hackers mailing list. To unsubscribe: echo unsubscribe | mail cbm-hackers-request@dot.tml.hut.fi.
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