On Fri, 16 Feb 2001, Ojala Pasi 'Albert' wrote: > As a bonus there is a certain symmetry between a wrap address and > a warp address, also in the literal sense. :-) Yep, I was wondering whether I should write "wrap" or "warp". > If they are basic games, you have to call those two basic routines > (equivalent to CLEAR, I think) to set the variable pointers right > after setting the basic end address. I know; prlink does this. One goes through the BASIC next-line links (needed if the program is relocated e.g. from $401 to $1001 (directory listing on an unexpanded VIC-20)) and the other adjusts the pointers for the BASIC variable space. Marko - This message was sent through the cbm-hackers mailing list. To unsubscribe: echo unsubscribe | mail cbm-hackers-request@dot.tml.hut.fi.
Archive generated by hypermail 2.1.1.