Re: BeamRacer is coming… request for comments

From: silverdr_at_wfmh.org.pl
Date: Thu, 30 Jul 2020 17:29:35 +0200
Message-Id: <660F8295-FD17-4299-BB70-05428C296229_at_wfmh.org.pl>
P. S. Just noticed that dropbox player does a rather poor job displaying those videos so it might be better to download them before watching.

> On 2020-07-30, at 17:19, silverdr_at_wfmh.org.pl wrote:
> 
> 
>> On 22/07/2020 19:41, silverdr_at_wfmh.org.pl wrote:
>>> smart usage of the sequencer can give you inexpensive movable visuals.
>> Can you explain that in a bit more detail?
> 
> Here is an example :
> 
> https://www.dropbox.com/s/9jerbdwpl6q56ty/IMG_0694.MOV?dl=0
> 
> in BASIC :-)
> 
> It shows a full-width "sprite" but it doesn't have to be full-width. It can be of any size down to 8x1 pixels.
> 
> It's always been possible to do some split-screen effects but this is different in a few ways:
> 
> - it is much more accurate (single cycle) horizontally and can be activated multiple times per raster _line_
> 
> - bitmap data is not bound to screen position so the place the desired graphics will get displayed can be chosen arbitrarily, which can be noticed on the video above
> 
> - moving bitmap data within a block of VASYL RAM is fast. Not nVidia Titan/GDDR6  type of fast ;-) bu still [*](videos below)
> 
> Combining the three gives a possibility to create multiple movable, animated objects (hardware sprites can still be used on top) as long as [lack of] compositing is not an issue.
> 
> 
> * - hires bitmap text output and scrolling:
> 
> invoked once per frame:
> https://www.dropbox.com/s/ur7x2nbxaic07vx/hires_scroll_once_per_frame.mp4
> 
> invoked cotinuously:
> https://www.dropbox.com/s/kd77duyqf1amvi6/hires_scroll_unrestricted.mp4
> 
> -- 
> SD! 
> 
> 
> 
> 

-- 
SD! 
Received on 2020-07-30 18:00:33

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