On 8/29/20 11:27 AM, groepaz_at_gmx.net wrote: > Am Samstag, 29. August 2020, 03:36:47 CEST schrieb tokafondo: >> Everybody building a SBC that wants sound output gets to the same wall: >> There are not sound generators, or programmable sound generators, or such >> kind of chips available like they were 30 years ago. Yes, you can get them >> a pulled ones, or old stock, or you can go the FPGA, PIC or Arduino route >> and get one of those sound cores that end being more powerful than the SBC >> itself, just to get SID or FM sound. >> >> There has been discussions about getting funcion generator chips, couple >> them to an external amplifier chip, and use them to generate waveforms based >> basic sounds. >> >> And I even read recently as having a 6502 CPU in a SBC just to generate >> sound. >> >> So... How difficult could be to get a 65xx CPU, have it generate a waveform >> with its ADSR settings, process it applying filters or whatever, and >> bitbanging it to a DAC, to generate sound? >> >> In another words: how feasible would be to implement a sort of SID (or >> whatever other generic PSG chip) engine in a 65xx chip, that could be used >> inside the same cpu, or act as an external sound chip for a main CPU? Do >> exist such a thing? > > it wasnt uncommon to do this in arcade machines, for example. entirely > possible. you wont get fancy filters, but everything else isnt terribly hard > to do. Or see the ZX spectrum, the soundgenerator was the same single I/O-Bit that was used for the tape interface. It could be turned on or off. The rest was software. A 6502, a ROM and a 6532 plus a simple R2R-DAC could be used as a soundgenerator. Not sure if that's a good idea, but it could be done. GerritReceived on 2020-08-29 13:00:03
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