I’m working on a documentation project for the CBM II series. In comparing the descriptions of RND() for C64, C128, and B series, and in some light testing, I think the function may behave differently. Before I write that down, I wanted to check if that made sense. I could just be misinterpreting what I’m seeing. C128 system guide says X in RND(X) can be 0 for clock-based number, negative to pick a new see, and positive to use a random number from the RNG (not from clock). Page 325. C64 wiki describes the same behavior as C128 system guide, in more detail, with a sample program to show difference between RND(0) and RND(pos). https://www.c64-wiki.com/wiki/RND “CBM 700 Reference Guide” (the thing CBM UK wrote that Protecto distributed) says only this: ===== expression < 0 The algorithm uses the expression number to calculate the random number ("seed"). expression >= 0 The algorithm uses the last previously formed random number to calculate the new random number ("series"). ===== I ran the test program from the 64 wiki on the B128 (vice), and I can’t see a difference really. Certainly not the pattern you see in the pic on c64 wiki. Timer is very different on B series… is it possible they just decided not to offer that option? Thanks, Micah BlyReceived on 2023-02-19 17:00:03
Archive generated by hypermail 2.3.0.