Hello Nick, > In both cases the video data could be streamed using a parallel file > system or REU (for short animations). Not necessarily for so short animations. I really should not mention a work-in-progress project, but I'm toying with the idea of integrating lots of Flash ROM and SDRAM on a single cartridge. The control logic could probably be implemented in a single 100-pin Lattice 2064VE. The idea is to have something similar to the VIC-20 32kB+2MB RAM+ROM cartridge I'm working on. It would integrate a ROM-based menu of pucrunched programs (probably including a utility similar to the Action Replay) and a 16-megabyte REU. I've verified that there exist 8 bits wide 16-megabyte SDRAM chips. 16 megabytes is a good amount, since the REU bank register ($df06) could be made 8 bits wide, and 2^8*64k is 16 megabytes. I fear that getting the VIC-20 cartridge prototype finished will take another couple of months, as it's difficult to coordinate several people's spare time. Serious work on the C64 cartridge would begin only after that, and would probably take at least half a year. Marko Message was sent through the cbm-hackers mailing list
Archive generated by hypermail 2.1.1.