ncoplin_at_orbeng.com
Date: 2003-09-24 11:00:40
Hi Marko, >Doesn't the data transfer always hang on the PAL C64 when you load something >from the 1541 with enough sprites enabled? Yeah, but in the use of the -faster and -fastest settings shorten the hold time to less than the min 43us plus a bit for the bad-line. A 386sx processor runs the code (essentially an if/else statement in a loop) soooo slooowwww that it takes 40us... hence I can get away with not coding the min 80us for a talker. - Nick - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Your Engineering Solutions Provider http://www.orbeng.com.au/orbital/engineeringServices/engServices.htm - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PLEASE TAKE NOTE: The contents of this email (including any attachments) may be privileged and confidential. Any unauthorised use of the contents is expressly prohibited. If you have received this email in error, please advise us immediately (you can contact us by telephone on +61 8 9441 2311 by reverse charge) and then permanently delete this email together with any attachments. We appreciate your co-operation. Whilst Orbital endeavours to take reasonable care to ensure that this email and any attachments are free from viruses or other defects, Orbital does not represent or warrant that such is explicitly the case (C) 2003: Orbital Engine Company (Australia) PTY LTD and its affiliates Message was sent through the cbm-hackers mailing list
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