> Has any body tried to emulate one of the commodore video chip with > a propeller ? > > I guess it’s fast enough for the cbm8000… > No idea for the vic 1 or vic 2 Not with a propeller, but with a fairly more powerful chip. It can be done but isn't easy. The biggest problem in faithfully emulating a VIC-II on a CPU is the pixel logic: 8M times per second you need to combine the eight sprites and the video matrix using the multi-colour and priority regs, select which colour to display, and update the sprite collision registers. Everything else requires much less bandwidth: if you have no sprites at all on the video chip you're emulating, it's much easier. Segher Message was sent through the cbm-hackers mailing listReceived on 2012-02-26 16:00:09
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