Ruud Baltissen writes (in reply to Jeri): >> I have to make some decisions about keeping the 24 bit modes or reducing >>them to 16 bit and adding a lot of fun features: PS-2 mouse, keyboard, high >>speed rs-232, IDE, OPL3 ..... What should I add? > >If I am allowed to form your opinion: I choose for the 16 bit + extra's. I'd go the other way. 24 bit is much better quality (the hardware I'm working with now supports 16 bit, but we don't use it at all - 24 bit for anything we compute, and 8 or 4 bit paletted for anything pre-generated that will fit without looking bad). 16 bit looks *awful*. OK, it's damn good compared with a standard C64, but on an absolute scale it's bad. Also, extra features are extra development time, and extra bugs. Keep the first one simple, and add the goodies later. John - This message was sent through the cbm-hackers mailing list. To unsubscribe: echo unsubscribe | mail cbm-hackers-request@dot.tml.hut.fi.
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