Hi Todd, Thanks for your feedback /comments. >However, a 'fast' 6510 via the V6510 is just a 6510 in its stark essence. I >would favor using a 65816 core engine. There should be C language models of >the 65816 available and modern computers sport speeds enough to provide an >accellerated 65816 flavor. In theory its pretty easy to have several CPU cores... 6510 and 65816 all startable with a magic POKE, then SYS64738. The problem though is emulation speed. I have a *good* 65816 core coded in C, but its just not fast enough.... It needs really to be coded in 386assembler to give a burst of true performance. I've found a few from the SuperNES scene, but cannot get many of them to work or their memory management /interfacing is pretty poor. On the otherhand, the 6510 core I have is a beauty (and beats all C versions I've tried by a factor of x10)! So, what I'm saying is, if there was a good enough 65816 core, I'd be open to using it. Unfortunately, the one I have tried would result in a Virtual65816 at about 3-4MHz not really enough to get me excited :) Cheers, - Nick PLEASE TAKE NOTE: The contents of this email (including any attachments) may be privileged and confidential. Any unauthorised use of the contents is expressly prohibited. If you have received this email in error, please advise us immediately (you can contact us by telephone on +61 8 9441 2311 by reverse charge) and then permanently delete this email together with any attachments. We appreciate your co-operation. Whilst Orbital endeavours to take reasonable care to ensure that this email and any attachments are free from viruses or other defects, Orbital does not represent or warrant that such is explicitly the case (C) 2000: Orbital Engine Company (Australia) PTY LTD and its affiliates Message was sent through the cbm-hackers mailing list
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