> >The PC can count the number of cycles it has executed. However, how is > >this count synchroniyed with the C64 cycles? In the VICE emulator we > >always have to synchronize CPU cycles with the "more real time" cycles > >defined by the frame rate. But in VICE we know how many cycles have > passed. > > Can you explain why I need the synchronisation? I'm interested in > understanding if I've missed something here. Do you mean things like raster > coding, etc? Raster effects are one aspect. But more importantly, the serial IEC bus requires very strict timing, which I doubt is possible with the approach described. Andre Message was sent through the cbm-hackers mailing list
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