From: David Wood (jbevren_at_starbase.globalpc.net)
Date: 2004-11-03 13:58:13
Yeah, I was mostly aiming at a (simple) 2d-accelerated framebuffer with adjustable raster timing. a 3D accelerator cant do too much useful stuff without a raster scan engine throwing it up on a display. ;-) Ive always hated complex math, so doing the 3D part is beyond my interest. :P -David On Wed, 3 Nov 2004, Christopher Phillips wrote: > > On 1 Nov 2004, at 09:21, David Wood wrote: > > > > > Okay I'll bite. :) > > > > http://starbase.globalpc.net/~jbevren/videosys.txt > > > > it's a 4AM invention, but the concepts are there. ;-) > > This looks like it's more targeted to producing a windowing system than > a 3d accelerator? > > > > > > I agree with screen clearing btw. Two things would help tremendously: > > First, clearing the screen quickly is a must. I'd consider setting up > > a > > rectangle fill in hardware if possible, or just a memory fill if not. > > Second, double buffering would be nice so that data can be drawn > > offscreen. > > We all like this of course. > > hehe - yup, double buffering would be good. > > > Message was sent through the cbm-hackers mailing list > Message was sent through the cbm-hackers mailing list
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