On 05/03/2018 20:51, Mia Magnusson wrote: > > Well, the limit is that you can only access 1k in bank F, but there > seems to be no special limit on the usage of that 1k. Usually it's > probably best to use it for screen ram but in theory you could store > sprite data there instead, or whatever you want to have there. My understanding is that: vicdotsel contols whether font & sprite fetches come from the character rom or dram bank 0, these fetches cannot come from static ram. statvid selects whether the video matix comes from static ram or dram bank 0, when fetching from static ram it ignores the vic2 bank and the screen address & you are locked into that 1k page. The motherboard has complicated logic to coordinate this. Message was sent through the cbm-hackers mailing listReceived on 2018-03-07 01:00:38
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