On Fri, May 14, 2021 at 8:24 PM <silverdr_at_wfmh.org.pl> wrote: > > Ah I see I have had that problem as well with some domains too, cool > youre all set. > > Hey are you interested in Coding in GEOS? > > Looking from a distance at writing BeamRacer driver for GEOS. > Cool. If I understand how Bitmap Sequencer works, with alternative GEOS Kernal we could have faster drawing of menus and dialog boxes. Instead of preserving parts of screen in the back buffer (imprint/recover) system could simply draw them in the back buffer only and overlay bitmap rectangles from there. ytmReceived on 2021-05-14 23:00:54
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