Am Freitag, 14. Mai 2021, 22:23:34 CEST schrieb Maciej Witkowiak: > On Fri, May 14, 2021 at 8:24 PM <silverdr_at_wfmh.org.pl> wrote: > > > Ah I see I have had that problem as well with some domains too, cool > > > > youre all set. > > > > > Hey are you interested in Coding in GEOS? > > > > Looking from a distance at writing BeamRacer driver for GEOS. > > Cool. If I understand how Bitmap Sequencer works, with alternative GEOS > Kernal we could have faster drawing of menus and dialog boxes. > Instead of preserving parts of screen in the back buffer (imprint/recover) > system could simply draw them in the back buffer only and overlay bitmap > rectangles from there. You could significantly improve the rendering speed just be rewriting that macro mess into something more optimized :) -- http://hitmen.eu http://ar.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net Irren ist menschlich. Aber wer richtigen Mist bauen will, braucht einen Computer.Received on 2021-05-14 23:01:13
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